How many of you are patrons of the pew pew? I mean, video game fans?
I know I am, and I promise to stop referring to video games as “the pew pew” if you can help me out with a few things I’ve been wondering about.
For those of you who are gamers, any plans to get a PS5 or new Xbox? Or have you, like me, drifted away a bit from console gaming over the years and have begun doing more gaming on PC?
Regardless, it’s apparent that the new consoles are shipping with a slew of exciting new features, from advanced graphics processing to highly-accurate tactile and haptic feedback embedded into the controllers.
Not to mention an iconic new design.
But with all the fuss over these new features, sometimes audio gets left out of the conversation, even though it is a crucial part of gaming. Audio immerses you in the game world, while the use of music can help build tension or even stir emotion in some games.
Audio is a critical part of game design. For example, did you know that even though the creators of Pong were working with primitive hardware, they knew they needed to include three different sounds. Essentially these were just differently-pitched beeps, but they were important as sensory confirmation to players that the “ball” had bounced off the wall, the other player’s paddle, or that a point had been scored.
Of course, those who have been playing games since the days of Mario and Sonic are guaranteed to retain everlasting memories of some of the tracks in those games. Composed in .midi format using only four layers of audio, they were nevertheless precisely crafted to capture the imagination and evoke a theme. They also managed to be catchy without becoming annoying; even after hours of repetition.
- With the introduction and increasing accessibility of 3D audio and VR, how do you imagine the gaming experience evolving over the next several years?
- What’s your gaming setup like? Have you gotten the chance to try out our Strike 3 gaming headset yet?
- What’s your all-time favorite game music track? I have quite a few to share, but I’d like to see what you have to say first!